More information, please visit http://wiki.robocup.org/wiki/Middle_Size_League/Workshop/5th_Edition,_Aveiro_2015#Call_for_participation
Monday, 23rd November | |
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12h00 | Reception |
13h00 | Lunch |
14h00 | Opening Session |
14h30 | Presentation Carpe Noctem Cassel |
15h00 | Presentation ASML-Falcons |
15h30 | Presentation Minho Team |
16h00 | Presentation Tech United |
16h30 | Presentation Wouter |
17h00 | Presentation CAMBADA |
17h30 | Invited Talk (Prof. Luis Almeida) |
18h00 | Social Event |
Tuesday, 24th November | |
09h00 | Hands-on Session (includes light meal) |
18h00 | Free Time |
Wednesday, 25th November | |
08h30 | Wrap-up Session |
Rules Discussion | |
Dissemination and 2016 Workshop | |
12h00 | Lunch |
The first workshop day was dedicated to formal presentations of the on going work from the different teams. Links to all presentations can be found at the end of this page in its PDF original format.
These presentations were also broadcasted in video live feed and simultaneously recorded for future memory. Bellow it is also possible to find the links for each of the presentation videos.
This first day of work concluded with an invited speaker talk by Prof Luis Almeida, from University of Porto, under the title "Communications for teams of cooperating robots". This talk addressed some of the main issues that need to be solved to support cooperation among robots, such as synchronization, membership and information sharing with a . particular illustration within the RoboCup Middle-Size League. To tackle these issues, Professor Luis Almeida presented a networking and middleware infrastructure that uses dynamically re-configurable and adaptive techniques to cope efficiently with the uncertainties of the topology, membership and interference, reducing their negative impact on the collaborative applications performance.
The second day was fully dedicated to a hands-on session, based on the newly develop MSL Referee Box. The new RefBox project, used and pre-tested during the Workshop has been released and can be found at this site. The aim of this hands on day was twofold:
During the game, the same team's world-state information is used, in real time, by an audience viewer client of the RefBox, allowing the public to perceive what is the current understanding of each team regarding the surrounding world (each robot position, heading and velocity, position and velocity of the ball, position of opponents and so forth).
The outcome of this 11 hour non stop session was very positive and, by the end of the day, all teams were able to gather the required information from their base-stations and feed the RefBox with it, being also able to visualize that same data in the mentioned viewer client of the RefBox. Following this session, a decision was made in order to create an MSL GitHub project were the new RefBox and all its functionalities can be accessed by any team for future contributions and further development.
The last day of the workshop was dedicated to an open discussion on three main issues: