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MSL Workshop
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刘斐 TO  RoboCup Middle Size League | MSL Workshop
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刘斐 TO  RoboCup Middle Size League | MSL Workshop
发布时间:2016-02-18 21:41
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In 2015, the RoboCup MSL International workshop took place in Aveiro, Portugal, on November 23th, 24th and 25th, during the European Robotics Week. An average number above 30 people, from five different MSL teams, participated during this three day period of the Workshop.

More information, please visit http://wiki.robocup.org/wiki/Middle_Size_League/Workshop/5th_Edition,_Aveiro_2015#Call_for_participation



Schedule

V MSL Workshop Schedule
Monday, 23rd November
12h00 Reception
13h00 Lunch
14h00 Opening Session
14h30 Presentation Carpe Noctem Cassel
15h00 Presentation ASML-Falcons
15h30 Presentation Minho Team
16h00 Presentation Tech United
16h30 Presentation Wouter
17h00 Presentation CAMBADA
17h30 Invited Talk (Prof. Luis Almeida)
18h00 Social Event
Tuesday, 24th November
09h00 Hands-on Session (includes light meal)
18h00 Free Time
Wednesday, 25th November
08h30 Wrap-up Session
Rules Discussion
Dissemination and 2016 Workshop
12h00 Lunch


Short summary and outcomes

The first workshop day was dedicated to formal presentations of the on going work from the different teams. Links to all presentations can be found at the end of this page in its PDF original format.

These presentations were also broadcasted in video live feed and simultaneously recorded for future memory. Bellow it is also possible to find the links for each of the presentation videos.

This first day of work concluded with an invited speaker talk by Prof Luis Almeida, from University of Porto, under the title "Communications for teams of cooperating robots". This talk addressed some of the main issues that need to be solved to support cooperation among robots, such as synchronization, membership and information sharing with a . particular illustration within the RoboCup Middle-Size League. To tackle these issues, Professor Luis Almeida presented a networking and middleware infrastructure that uses dynamically re-configurable and adaptive techniques to cope efficiently with the uncertainties of the topology, membership and interference, reducing their negative impact on the collaborative applications performance.


some snapshots of the three day MSL Workshop


The second day was fully dedicated to a hands-on session, based on the newly develop MSL Referee Box. The new RefBox project, used and pre-tested during the Workshop has been released and can be found at this site. The aim of this hands on day was twofold:

  • test and verify the functionalities of the RefBox, allowing all represented teams to connect and interact with this new tool;
  • develop a JSON based protocol to feed the RefBox with data pertaining to each team's world-state information at a rate of at least 10 times per second. This information is then time tagged and stored during the game, together with the game status provided by the RefBox, and then publicly released, after the game, to all teams. This is expected to provide a powerful mean of offline evaluation and debug to the teams, providing also a rich database for statistical analysis and benchmarking within the league.

During the game, the same team's world-state information is used, in real time, by an audience viewer client of the RefBox, allowing the public to perceive what is the current understanding of each team regarding the surrounding world (each robot position, heading and velocity, position and velocity of the ball, position of opponents and so forth).

The outcome of this 11 hour non stop session was very positive and, by the end of the day, all teams were able to gather the required information from their base-stations and feed the RefBox with it, being also able to visualize that same data in the mentioned viewer client of the RefBox. Following this session, a decision was made in order to create an MSL GitHub project were the new RefBox and all its functionalities can be accessed by any team for future contributions and further development.

The last day of the workshop was dedicated to an open discussion on three main issues:

  • Possible contributions and discussion of next years new rules and regulations changes together with the evaluation and discussion of the current MSL roadmap;
  • Decisions towards dissemination of the outcomes of this workshop (a first attempt to gather team's world-state in a regular basis has been scheduled for the 2016's Dutch Open); it has also been decided to create a new GitHub Organization, called “RoboCup-MSL”, at the following link. This Organization will now start by hosting the new RefBox project. Based on the results gathered during the 2016's Dutch Open, a paper on Benchmarking in the MSL league will be submitted to a reference journal.
  • A detailed discussion about next year's workshop. In this context, the possibility of trying to have a workshop in Iran, looking towards the prospect of making it easier for teams from Japan and China to join the workshop, was also discussed and an attempt to do that in 2017 will latter be conducted. Next year's workshop is now decided to be held in Kassel, Germany.
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